Can’t Miss Clutch Cards: Stadium Cards

The World Baseball Classic and Spring Training are now upon us! Time seems to be moving slower the closer we get, and we could not be more excited to receive our final product. I’m sure many of you have looked through the cards on our database. Recently we added stadium cards to the database as well. This week we take a closer look at what went into the creation of these “home field advantage” cards.

The World Baseball Classic and Spring Training are now upon us! Time seems to be moving slower the closer we get, and we could not be more excited to receive our final product. I’m sure many of you have looked through the cards on our database. Recently we added stadium cards to the database as well. This week we take a closer look at what went into the creation of these “home field advantage” cards.

I’ll start with Boston Park. Let’s make it clear that “stadium cards” apply to both teams. We have done everything we can to balance our game both both players. Now, we all know about the famous 35+ foot left-field wall. Some players complain they lose extra-base hits off the wall, and others complain that some of these fly balls could have been caught at larger stadium elsewhere. Here at Clutch Baseball we are passionate statistic freaks. Are we sabermetricians? No, but we wouldn’t be able to construct a simple and fun game using such advanced statistics.  Did you know that Boston Park had the highest rate of doubles in 2016? Actually, Boston Park has lead all major league stadiums in doubles in 10 of the last 14 years (the other 4 years it usually finished 2nd to Colorado). This stadium card only works when right-handed batters are up, or when switch-hitters are facing a lefty. The “2B 1 number lower” means if Mookie Betts normally doubles on a 16, now he will double on a 15. Boston Batters: 1 additional number lower, means Betts will now double on a 14. I’ll repeat again, this applies for Boston batters from each team. So this home field advantage doesn’t necessarily give you a powerful advantage over an opponent, but it gives you a chance to build your team around it.

What about the stadiums that don’t really lead in any category? This is where we got creative. Let’s take Oakland Stadium for example. The first obvious thing that comes to mind, besides doubling as a football field, is the large foul territory this stadium has. Oakland was tied for the 4th worst record last year, and the stadium was the 3rd lowest in runs scored. You could argue the poor team is why so little runs were scored, but I’m sure any major leaguer will tell you that they had a few at bats taken from them (balls caught in play that would have been foul elsewhere). There may not be any Oakland batters you want now (Rajai Davis is their highest valued player at 290 salary), but expansion sets, and future plans for legendary players may change your mind. If you’re asking yourself “why anyone would ever play this stadium?”, try shuffling all your stadium cards and randomly selecting one before a game. These unique factors make for interesting gameplay!

Lastly, look no further than New York (A) Stadium if you’re looking for home runs. This is an obvious one. Every year “the house that the boss built” always ranks as one of the top home run hitting stadiums. Last year it led the entire league.  New York Stadium is known for its short porch in right field, which is exactly why lefties (and switch against righties) home run one lowe

r. When creating one of my first teams, I used nearly an entire lineup alternating between lefties and switch hitters. Additionally, I stacked 4 lefties in my starting rotation. Yes, this brought my newfound rival Chris Sale to the Bronx with me. I’ll just have to remember to avoid the retro-jersey nights.

We realize there are many different unique factors to all stadiums/parks, which gives us the opportunity to keep the stadium cards somewhat fresh from year to year. Check out our stadium cards in the database, and see if you can guess how each stadium card was created.

March Update

The Indiegogo Campaign officially ended last night. It’s going to be a little weird to go into work and not stare at our Indiegogo analytics on my side monitor all day, but it’s going to be good to get a little bit of a breather.

It’s pretty well documented by now how we got to this point—our initial trials and failures to bring this to life and our long public hiatus. When we finally found a way to make this happen last fall, I wasn’t sure what to expect. When our campaign went live on January 13th, I really wasn’t sure what to expect. We raised $1,130 in the first 24 hours—we were elated—and then we raised $85 the rest of the weekend. I’m not going to lie, I started to wonder if we were going to reach 5k. Not hitting goal is basically a death sentence for any crowdfunding project, and in my mind, 5k was always the absolute minimum we needed to raise to give this a shot. I never minded putting some money into this, but I could only do so much.

$14,715 Thank Yous.

The Indiegogo Campaign officially ended last night. It’s going to be a little weird to go into work and not stare at our Indiegogo analytics on my side monitor all day, but it’s going to be good to get a little bit of a breather.

It’s pretty well documented by now how we got to this point—our initial trials and failures to bring this to life and our long public hiatus. When we finally found a way to make this happen last fall, I wasn’t sure what to expect. When our campaign went live on January 13th, I really wasn’t sure what to expect. We raised $1,130 in the first 24 hours—we were elated—and then we raised $85 the rest of the weekend. I’m not going to lie, I started to wonder if we were going to reach 5k. Not hitting goal is basically a death sentence for any crowdfunding project, and in my mind, 5k was always the absolute minimum we needed to raise to give this a shot. I never minded putting some money into this, but I could only do so much.

Luckily, that feeling of dread went away quickly as the campaign picked up. I consider anything over 10k a success, and where we ended up to be super-successful. I’m so thankful for everyone who believes in us and Clutch. If nothing else, we have proof of concept. People still have interest in a physical baseball card game.

All in, initial costs are going to reach nearly 20k after production, packaging, marketing, accounting fees, legal fees, and every-stupid government-fee-you-can-think-of. Pretty crazy right? Considering we aren’t licensing anything and I’ve logged multiple-thousands of dollars worth of “free” design hours. So yea, I’m happy with the campaign results.

We’re set-up extremely well for this year and the future. We can now invest more into marketing, concentrate on locking down wholesale/retail relationships, and work on building the mid season set. This leads right into talking about these two stretch goals in more detail

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Scoring App Update

The app is nearly done. I received a working version of it last week. It’s more or less functional. It just needs some minor tweaks and account / game saving functionality added. There’s no reason why it shouldn’t be available to you guys once pre-orders ship. Like we’ve mentioned before, this version is going to be a little bare-bones. You’ll be manually entering player names for now and that kind of thing. In the future we’ll get a player data base, advanced stats, roster builder, and all that fun stuff.

Mid-Season Set Update

We’re really excited about this set—more colors, legends, all-stars, and a whole lot more. Feel free to suggest your player additions on the forums over the coming months. We are going to try and lock down a USA printer for these, as the production/shipping time from China is just not realistic for this set.

 

Where are my cards!?

We can’t wait to to start getting these cards into your hands. They were ordered a week ago, so that leaves us with 2-3 weeks more production time and 1 week shipping time to us. After received, the cards will be packaged here in the USA. This will take an additional couple of days before we can ship to you.

Only a small percentage of our order is being express-shipped to us. The rest will not arrive for 5 additional weeks, as it is coming by sea and not air. We wont begin selling on our website or anywhere else until this second batch is received.  So that gives our backers over a month to have at the game early.

Until then, at least we’ve got some WBC and spring training to hold us over. Hopefully we can get around to live streaming a game or two this month as well.

This is actually happening…I did it mom!